I worked on developing a business simulation (tycoon) mobile game by Unity3D. My responsibilities were:
• Designing the software architecture of the game and client-server communication
• Implementation of the client-side in Unity3D, and oversaw the server-side development by a freelancer
• Working closely with UI/UX designer to provide a smooth user experience.
• Participating in regular meeting with the scrum master and other seniors discussing the progress, new features, time estimations, and planning.