Sep 2019 - present
worked on designing and developing a VR construction simulator for road operation by Unity3D. Operators practice and learn using rollers and other machines and how to perform tasks.
Sep 2018 - Aug 2019
Worked on the “Airline Story” project, a resource management online mobile game made by Unity3D. This game is similar to “Airport City”.
Sep 2017 - Aug 2018
I worked for “Bogen Design studio” as a developer. I was responsible for developing gameplay of a virtual reality game and capturing the body movement of the players using special clothes to show the player’s body in the virtual world. I also worked on a VR/AR project that simulates a museum.
Jan 2014 - Aug 2017
I worked for “Pars Cognition Company” as a chief technology officer (CTO). I was responsible for managing the development team included programmers, graphic designers, and site developers. We developed simple games derived from psychological tasks designed by the cognitive science team. Our team was responsible for making games based on provided scenarios in an interesting and engaging way. “Maghzineh” was our main product, it is a program for improving the attention and memory factors of the brain.
June 2015 until now
2013 until now, programmer and designer of several indie games. Worked on “7th Sign Project”, “Babakan, the Valley of the lost key”, “Zi: Saving Earth”. You can find more about these titles and also other games which I developed on “Projects page” of this website.
Apr 2014 - present
Founder and organizer of “UT Game Club”, a student branch in the University of Tehran with the aim of gathering up computer student and art student to enlighten with the game development process and have game creation experiences.
We run a workshop about game development every summer, students from different fields team up in the workshop and develop their first game. See website
2013 and 2014 Four Semester
I worked as an instructor in “Nikan” highschool for four semesters. I helped 15 years old children to develop their first game. I used GameMaker Studio to teach them the basic principle of programming as well as game design methods.
June 2012 - June 2013
June 2012 to June 2013, I was a member of The center of advanced system and technology (CAST) at the University of Tehran. I worked on the physics simulation engine of Surena III, a biped humanoid robot. I tried to simulate robot movements and actions by Open Dynamics Engine (ODE).